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Level Design- 2021
Potion Shop

The Potion Shop was an early level design project that I did as a Sophomore at SCAD. It was my first formal introduction to greyboxing, whiteboxing, and creating a completed space utilizing pre-made assets. I wanted to create a space that felt like it would fit at home in a fantasy game, where the player would walk in and look with curiosity at all of the walls and be able to tell a story of the person who runs the shop and makes the potions that fill the shelves. I wanted a lot of fantasy lighting and colors, lots of green and purple with natural elements permeating the space.
The scene was made in Unreal 4 using premade asset kits and materials.
Initial Sketch

Concept Draft











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